
[Contexts]
ContextsNb=11; max contexts nb is 16
Context0=None; default - should not be changed
Context1=Game
Context2=Pause
Context3=Spectator
Context4=Console
Context5=Museum
Context6=Effects
Context7=Final
Context8=Edit
Context9=Replay
Context10=ModalMsg

[Commands]
CommandsNb=500
MaxKeyCommandsNb=300; Keys number shoud be smaller than this value (in order to accelerate the loading)

;Name = command name -> will be translated in command index
;Ctxt = command context(s) as indexes -> see [Contexts] section
;MnID = menu item id associated with this command
;Str  = string id (from en_menu.txt) associated with this command
;KeyX = an entry containing <key_code>,<flags chars>,<help text id>; flags chars could be C=executed by the crew, R=repeat key, c=with control, s=with shift, m=only when mouse is captured (enabled), n=only when mouse is not captured (enabled)
;Page = <page_id>,<title_id>; associated page (only for user commands) and a title if is necessary

;______________________________________
;USER COMMANDS

[Cmd1]
Name=Help
Ctxt=1,2,3,4,5,6,7,8,9,10
Key0=0x70,,"F1(EN)"

[Cmd2]
Name=Console
Ctxt=1,2,3,4,6
Key0=0x91,,"ScrLock"

[Cmd3]
Name=Pause_game
Ctxt=1,2,6,9
MnID=0x3F010009
Key0=0x08,,"Backsp"

[Cmd4]
Name=Time_compr_reduce
Ctxt=1,2,6,9
MnID=0x3F010004
Key0=0x6D,,"Npad -"

[Cmd5]
Name=Time_compr_increase
Ctxt=1,2,6,9
MnID=0x3F010001
Key0=0x6B,,"Npad +"

[Cmd6]
Name=Time_compr_normal
Ctxt=1,2,6,9

;______________________________________

[Cmd7]
Name=Go_back_to_prev_cam
Ctxt=1
Key0=0x60,,"Numpad Ins"

[Cmd8]
Name=Free_camera
Ctxt=1,2,9
Page=0x34000000,3701

[Cmd9]
Name=User_free_camera
Ctxt=1,2,9
MnID=0x3F02000B
Key0=0x7B,,"F12"
Key1=0x7B,c,""
Key2=0x7B,s,""

[Cmd10]
Name=Interior_fore_camera
Ctxt=1
MnID=0x3F020001
Key0=0x71,,"F2"
Page=0x33000000,3703

[Cmd11]
Name=Interior_aft_camera
Ctxt=1
Page=0x33000000,3704
GoBack=Interior_fore_camera

[Cmd12]
Name=Interior_radio_camera
Ctxt=1
Key0=0x78,,"F9"
MnID=0x3F020007
Page=0x33000000,3708
GoBack=Interior_fore_camera

[Cmd13]
Name=Conning_tower_camera
Ctxt=1
Page=0x33000000,3715
GoBack=Interior_fore_camera

[Cmd14]
Name=Conning_tower_periscope
Ctxt=1
Page=0x33000000,3716
GoBack=Conning_tower_camera

[Cmd15]
Name=Conning_deck_camera
Ctxt=1
MnID=0x3F020004
Key0=0x73,,"F4"
Page=0x34000000,3705
GoBack=Conning_tower_camera

[Cmd16]
Name=Periscope_camera
Ctxt=1
MnID=0x3F020003
Key0=0x72,,"F3"
Page=0x26000000,3702
GoBack=Conning_tower_periscope

[Cmd17]
Name=UZO_camera
Ctxt=1
Key0=0x55,,"U"
Page=0x28000000,3718
GoBack=Conning_deck_camera

[Cmd18]
Name=Binocular_camera
Ctxt=1
Key0=0x42,,"B"
Page=0x27000000,3706
GoBack=Conning_deck_camera

[Cmd19]
Name=Deckgun_camera
Ctxt=1
MnID=0x3F020005
Key0=0x79,,"F10"
Page=0x38000000,3707
GoBack=Conning_deck_camera

[Cmd20]
Name=Flakgun_camera
Ctxt=1
Key0=0x46,,"F"
Page=0x39000000,3709
GoBack=Conning_deck_camera

[Cmd21]
Name=A01gun_camera
Ctxt=1
Key0=0x54,,"T"
Page=0x3A000000,3710
GoBack=Conning_deck_camera

[Cmd22]
Name=A02gun_camera
Ctxt=1
Key0=0x47,,"G"
Page=0x3A000000,3711
GoBack=Conning_deck_camera

[Cmd23]
Name=Cycle_flak_cam
Ctxt=1
Key0=0x7A,,"F11"
MnID=0x3F020006

[Cmd24]
Name=Final_page
Ctxt=1,6,10
Page=0x20000000

[Cmd25]
Name=Net_Final_page
Ctxt=1,2,3,6,10
Page=0x54000000

[Cmd26]
Name=Net_Spectator_page
Ctxt=1,3,6
Page=0x55000000

[Cmd27]
Name=Activate_event_cam
Ctxt=1,10
Page=0x24000000

[Cmd28]
Name=Deactivate_event_cam
Ctxt=1,4,6,7,8,9,10

[Cmd29]
Name=Close_event_cam
Ctxt=1,10
Key0=0xBF,,"/"

[Cmd30]
Name=Focus_on_event_cam
Ctxt=1
Key0=0x56,,"V"

[Cmd31]
Name=Navigation_map
Ctxt=1

[Cmd32]
Name=Navigation_2D_map
Ctxt=1
MnID=0x3F020002
Key0=0x74,,"F5"
Page=0x31000000,3740
GoBack=Interior_fore_camera

[Cmd33]
Name=Attack_map
Ctxt=1

[Cmd34]
Name=Attack_2D_map
Ctxt=1
MnID=0x3F020009
Key0=0x75,,"F6"
Page=0x32000000,3741
GoBack=Conning_tower_camera

[Cmd35]
Name=Helmsman_view
Ctxt=1
Page=0x33000000,3721
GoBack=Interior_fore_camera

[Cmd36]
Name=Navigator_view
Ctxt=1
Page=0x33000000,3712
GoBack=Interior_fore_camera

[Cmd37]
Name=Weapons_officer_view
Ctxt=1
Page=0x33000000,3713
GoBack=Interior_fore_camera

[Cmd38]
Name=Hydrophone_view
Ctxt=1
Page=0x33000000,3722
GoBack=Interior_radio_camera

[Cmd39]
Name=Radar_view
Ctxt=1
Page=0x33000000,3723
GoBack=Interior_radio_camera

[Cmd40]
Name=Captains_bed_view
Ctxt=1
Page=0x33000000,3724
GoBack=Interior_radio_camera

[Cmd41]
Name=Crew_control
Ctxt=1
MnID=0x3F020008
Key0=0x76,,"F7"
Page=0x67000000,3742
GoBack=Interior_fore_camera

[Cmd42]
Name=Mission_order
Ctxt=1
MnID=0x3F02000A
Key0=0x77,,"F8"
Page=0x36000000,3743
GoBack=Interior_radio_camera

[Cmd43]
Name=Radio_messages
Ctxt=1
Page=0x37000000,3745
GoBack=Interior_radio_camera

[Cmd44]
Name=Recognition_manual
Ctxt=1
Key0=0x4e,,"N"

[Cmd45]
Name=Activate_hydrophone
Ctxt=1

[Cmd46]
Name=Deactivate_hydrophone
Ctxt=1

[Cmd47]
Name=Toggle_hydrophone
Ctxt=1

[Cmd48]
Name=Rotate_hydrophone
Ctxt=1

[Cmd49]
Name=Camera_on_unit
Ctxt=1

[Cmd50]
Name=Camera_on_next_unit
Ctxt=1
Key0=0xBE,,">"
Page=0x34000000,3714

[Cmd51]
Name=Camera_on_prev_unit
Ctxt=1
Key0=0xBC,,"<"
Page=0x34000000,3714

[Cmd52]
Name=Remote_camera
Ctxt=1
Page=0x34000000

[Cmd53]
Name=Command_room_free_camera
Ctxt=1
Key0=0x71,s,""
Page=0x33000000,3700
GoBack=Interior_fore_camera

[Cmd54]
Name=Radio_room_free_camera
Ctxt=1

[Cmd55]
Name=Conning_tower_free_camera
Ctxt=1

[Cmd56]
Name=Museum_camera
Ctxt=5

[Cmd57]
Name=Watch_view
Ctxt=1
Page=0x34000000,3725
GoBack=Conning_deck_camera

[Cmd58]
Name=Obs_periscope_camera
Ctxt=1
Key0=0x4f,,"O"
Page=0x2B000000,3727
GoBack=Interior_fore_camera

[Cmd59]
Name=Weapons_mng
Ctxt=1
Key0=0x49,,"I"

[Cmd60]
Name=Captain_log
Ctxt=1
Page=0x35000000,3744
GoBack=Interior_fore_camera

[Cmd61]
Name=Activate_radar
Ctxt=1

[Cmd62]
Name=Deactivate_radar
Ctxt=1

[Cmd63]
Name=Try_deactivate_event_cam
Ctxt=1,8,10

[Cmd64]
Name=Replay_camera
Ctxt=9

[Cmd65]
Name=Toggle_captain_log
Ctxt=1
Key0=0x4B,,"K"

[Cmd66]
Name=Toggle_radio_messages
Ctxt=1
Key0=0x4d,,"M"

[Cmd67]
Name=Toggle_hydrophone_view
Ctxt=1
Key0=0x48,,"H"

[Cmd68]
Name=Toggle_radar_view
Ctxt=1
Key0=0x52,,"R"


;-------------------

[Cmd70]
Name=Cam_zoom_in
Ctxt=1

[Cmd71]
Name=Cam_zoom_out
Ctxt=1

[Cmd72]
Name=Cam_zoom_cycle
Ctxt=1
Key0=0x09,,"Tab"

[Cmd73]
Name=Cam_wheel_zoom
Ctxt=1
Key0=0x05,R,"M.wheel"

[Cmd74]
Name=Cam_tight_toggle
Ctxt=1

[Cmd80]
Name=To_left
Ctxt=1,2,3,5,6,9
MnID=0x31000001
Key0=0x25,R,""

[Cmd81]
Name=To_left_fast
Ctxt=1,2,3,5,6,9
Key0=0x25,Rs,""

[Cmd82]
Name=To_left_slow
Ctxt=1,2,3,5,6,9
Key0=0x25,Rc,""

[Cmd83]
Name=To_right
Ctxt=1,2,3,5,6,9
MnID=0x31000003
Key0=0x27,R,""
Key1=0xb0,R,""

[Cmd84]
Name=To_right_fast
Ctxt=1,2,3,5,6,9
Key0=0x27,Rs,""
Key1=0xb0,Rs,""

[Cmd85]
Name=To_right_slow
Ctxt=1,2,3,5,6,9
Key0=0x27,Rc,""
Key1=0xb0,Rc,""

[Cmd86]
Name=To_up
Ctxt=1,2,3,5,6,9
MnID=0x31000002
Key0=0x26,R,""

[Cmd87]
Name=To_up_fast
Ctxt=1,2,3,5,6,9
Key0=0x26,Rs,""

[Cmd88]
Name=To_up_slow
Ctxt=1,2,3,5,6,9
Key0=0x26,Rc,""

[Cmd89]
Name=To_down
Ctxt=1,2,3,5,6,9
MnID=0x31000004
Key0=0x28,R,""
Key1=0xb1,R,""

[Cmd90]
Name=To_down_fast
Ctxt=1,2,3,5,6,9
Key0=0x28,Rs,""
Key1=0xb1,Rs,""

[Cmd91]
Name=To_down_slow
Ctxt=1,2,3,5,6,9
Key0=0x28,Rc,""
Key1=0xb1,Rc,""

[Cmd92]
Name=Move_forward
Ctxt=1,2,3,5,9
Key0=0x26,R,""
Key1=0x26,Rc,""
Key2=0x68,R,""
Key3=0x68,Rc,""

[Cmd93]
Name=Move_forward_fast
Ctxt=1,2,3,5,9
Key0=0x26,Rs,""
Key1=0x26,Rcs,""
Key2=0x68,Rs,""
Key3=0x68,Rcs,""

[Cmd94]
Name=Move_backward
Ctxt=1,2,3,5,9
Key0=0x28,R,""
Key1=0x28,Rc,""
Key2=0x62,R,""
Key3=0x62,Rc,""

[Cmd95]
Name=Move_backward_fast
Ctxt=1,2,3,5,9
Key0=0x28,Rs,""
Key1=0x28,Rcs,""
Key2=0x62,Rs,""
Key3=0x62,Rcs,""

[Cmd96]
Name=Strafe_left
Ctxt=1,2,3,5,9
Key0=0x25,Rc,""
Key1=0x25,Rm,""

[Cmd97]
Name=Strafe_left_fast
Ctxt=1,2,3,5,9
Key0=0x25,Rcs,""
Key1=0x25,Rsm,""

[Cmd98]
Name=Strafe_right
Ctxt=1,2,3,5,9
Key0=0x27,Rc,""
Key1=0x27,Rm,""
Key2=0xb0,Rc,""

[Cmd99]
Name=Strafe_right_fast
Ctxt=1,2,3,5,9
Key0=0x27,Rcs,""
Key1=0x27,Rsm,""
Key2=0xb0,Rcs,""

[Cmd100]
Name=Strafe_up
Ctxt=1,2,3,5,9
Key0=0x24,R,"Home"
Key1=0x24,Rc,""
Key2=0x67,R,""
Key3=0x67,Rc,""

[Cmd101]
Name=Strafe_up_fast
Ctxt=1,2,3,5,9
Key0=0x24,Rs,""
Key1=0x24,Rsc,""
Key2=0x67,Rs,""
Key3=0x67,Rcs,""

[Cmd102]
Name=Strafe_down
Ctxt=1,2,3,5,9
Key0=0x23,R,"End"
Key1=0xb1,Rc,""
Key2=0x61,R,""
Key3=0x61,Rc,""

[Cmd103]
Name=Strafe_down_fast
Ctxt=1,2,3,5,9
Key0=0x23,Rs,""
Key1=0xb1,Rcs,""
Key2=0x61,Rs,""
Key3=0x61,Rcs,""

[Cmd104]
Name=Rot_left
Ctxt=1,2,3,5,9
Key0=0x25,Rn,""
Key1=0x25,Rsn,""
Key2=0x64,Rn,""
Key3=0x64,Rsn,""

[Cmd105]
Name=Rot_right
Ctxt=1,2,3,5,9
Key0=0x27,Rn,""
Key1=0x27,Rsn,""
Key2=0xb0,R,""
Key3=0xb0,Rs,""
Key4=0x66,Rn,""
Key5=0x66,Rsn,""

[Cmd106]
Name=Rot_up
Ctxt=1,2,3,5,9
Key0=0x69,R,""
Key1=0x69,Rc,""
Key2=0x69,Rs,""
Key3=0x69,Rcs,""

[Cmd107]
Name=Rot_down
Ctxt=1,2,3,5,9
Key0=0x63,R,""
Key1=0x63,Rc,""
Key2=0x63,Rs,""
Key3=0x63,Rcs,""
Key4=0xb1,R,""
Key5=0xb1,Rs,""

;-------------------

[Cmd120]
Name=Rise_periscope
Ctxt=1
Key0=0x21,R,"PgUp"

[Cmd121]
Name=Rise_whole_periscope
Ctxt=1
Key0=0x21,c,"Ctl+PgUp"

[Cmd122]
Name=Lower_periscope
Ctxt=1
Key0=0x22,R,"PgDn"

[Cmd123]
Name=Lower_whole_periscope
Ctxt=1
Key0=0x22,c,"Ctl+PgDn"

[Cmd124]
Name=Stop_periscope
Ctxt=1

[Cmd125]
Name=Lock_target
Ctxt=1

[Cmd126]
Name=Unlock_target
Ctxt=1

[Cmd127]
Name=Toggle_lock_target
Ctxt=1
Key0=0x4c,,"L"

[Cmd128]
Name=Set_tgt_sel_value
Ctxt=1

[Cmd129]
Name=Set_telegraph
Ctxt=1

[Cmd130]
Name=Get_depth_under_sub_keel
Ctxt=1
MnID=0x3F250005

[Cmd131]
Name=Toggle_TDC_autoupdate
Ctxt=1
Key0=0x54,c,"CTRL T"

[Cmd132]
Name=Sonar_rotate
Ctxt=1

[Cmd133]
Name=Radar_rotate
Ctxt=1

[Cmd134]
Name=Rise_obs_periscope
Ctxt=1
Key0=0x2D,R,"Insert"

[Cmd135]
Name=Rise_whole_obs_periscope
Ctxt=1
Key0=0x2D,c,"Ctl+Ins"

[Cmd136]
Name=Lower_obs_periscope
Ctxt=1
Key0=0x2E,R,"Delete"

[Cmd137]
Name=Lower_whole_obs_periscope
Ctxt=1
Key0=0x2E,c,"Ctl+Del"

[Cmd138]
Name=Stop_obs_periscope
Ctxt=1

[Cmd139]
Name=Lock_guns_target
Ctxt=1
Key0=0x20,,"Space"

[Cmd140]
Name=WA_Engage_target
Ctxt=1
Str=2670

[Cmd141]
Name=Set_telegraph_by_off
Ctxt=1

[Cmd142]
Name=Radar_toggle_on_off
Ctxt=1

[Cmd143]
Name=Radar_toggle_sweep_focus
Ctxt=1

[Cmd144]
Name=Radar_toggle_range
Ctxt=1

[Cmd145]
Name=Order_maintain_depth
Ctxt=1
Key0=0x41,C,"A"

[Cmd146]
Name=Change_hydrophone_volume
Ctxt=1

[Cmd147]
Name=Sonar_ping
Ctxt=1

[Cmd148]
Name=Heading_to_view
Ctxt=1
Key0=0xBB,,"+"

[Cmd149]
Name=View_to_heading
Ctxt=1
Key0=0xBD,,"-"

;______________________________________
;MANEUVER OFFICER (CHIEF HELMSMAN)

[Cmd150]
Name=Maneuver_officer
Ctxt=1
GoBack=Helmsman_view

[Cmd151]
Name=Propulsion_standard
Ctxt=1
MnID=0x3F0F0001
Str=1001

[Cmd152]
Name=Propulsion_recharge
Ctxt=1
MnID=0x3F0F0002

[Cmd153]
Name=Rig_for_silent_running
Ctxt=1
MnID=0x3F0F0006
Str=1003

[Cmd154]
Name=Secure_from_silent_running
Ctxt=1
MnID=0x3F0F0007
Str=1004

[Cmd155]
Name=Toggle_silent_running
Ctxt=1
Key0=0x5A,,"Z"

[Cmd156]
Name=Rise_snorkel
Ctxt=1
MnID=0x3F0F0003

[Cmd157]
Name=Lower_snorkel
Ctxt=1
MnID=0x3F0F0005

[Cmd158]
Name=Toggle_snorkel
Ctxt=1
Key0=0x58,,"X"

;__________________

[Cmd160]
Name=Set_speed
Ctxt=1

[Cmd161]
Name=Set_throttle
Ctxt=1

[Cmd162]
Name=Ahead_slow
Ctxt=1
Str=1011
Key0=0x31,C,"1"

[Cmd163]
Name=Ahead_one_third
Ctxt=1
Str=1012
Key0=0x32,C,"2"

[Cmd164]
Name=Ahead_standard
Ctxt=1
Str=1013
Key0=0x33,C,"3"

[Cmd165]
Name=Ahead_full
Ctxt=1
Str=1014
Key0=0x34,C,"4"

[Cmd166]
Name=Ahead_flank
Ctxt=1
Str=1015
Key0=0x35,C,"5"

[Cmd167]
Name=Back_slow
Ctxt=1
Str=1016
Key0=0x36,C,"6"

[Cmd168]
Name=Back_standard
Ctxt=1
Str=1017
Key0=0x37,C,"7"

[Cmd169]
Name=Back_full
Ctxt=1
Str=1018
Key0=0x38,C,"8"

[Cmd170]
Name=Back_emergency
Ctxt=1
Str=1019
Key0=0x39,C,"9"

[Cmd171]
Name=All_stop
Ctxt=1
Str=1010
Key0=0xC0,C,"~"
;Key1=0x30,C,"0"

;__________________

[Cmd180]
Name=Set_course
Ctxt=1

[Cmd181]
Name=Set_rudder
Ctxt=1

[Cmd182]
Name=Rudder_hard_to_port
Ctxt=1
Str=1026
Key0=0xDB,C,"Left bracket"

[Cmd183]
Name=Rudder_hard_to_starboard
Ctxt=1
Str=1027
Key0=0xDD,C,"Right bracket"

[Cmd184]
Name=Rudder_amidship
Ctxt=1
Key0=0xDE,C,"'"

;__________________

[Cmd190]
Name=Set_depth
Ctxt=1
Str=4427

[Cmd191]
Name=Maintain_current_depth
Ctxt=1
Str=1029

[Cmd192]
Name=Dive
Ctxt=1
Str=1030
Key0=0x44,C,"D"

[Cmd193]
Name=Surface
Ctxt=1
Str=1031
Key0=0x53,C,"S"

[Cmd194]
Name=Periscope_depth
Ctxt=1
MnID=0x3F050009
Str=1032
Key0=0x50,C,"P"

[Cmd195]
Name=Snorkel_depth
Ctxt=1
Str=1033
Key0=0xBA,C,"Comma"

[Cmd196]
Name=Knuckle_port
Ctxt=1
MnID=0x3F100002
Str=1038

[Cmd197]
Name=Double_knuckle_port
Ctxt=1
MnID=0x3F100003
Str=1039

[Cmd198]
Name=Knuckle_starboard
Ctxt=1
MnID=0x3F100004
Str=1040

[Cmd199]
Name=Double_knuckle_starboard
Ctxt=1
MnID=0x3F100005
Str=1041

[Cmd200]
Name=Deploy_decoys
Ctxt=1
MnID=0x3F100006
Str=1042
Key0=0x4A,C,"J"

[Cmd201]
Name=Crash_dive
Ctxt=1
MnID=0x3F230002
Str=1035
Key0=0x43,C,"C"

[Cmd202]
Name=Emergency_surface
Ctxt=1
MnID=0x3F230003
Str=1034
Key0=0x45,C,"E"

[Cmd203]
Name=Depth_changing
Ctxt=1

;______________________________________
;NAVIGATION OFFICER

[Cmd250]
Name=Navigation_officer
Ctxt=1
GoBack=Navigator_view

[Cmd251]
Name=Choose_destination_point
Ctxt=1

[Cmd252]
Name=Plot_course
Ctxt=1
MnID=0x3F060001

[Cmd253]
Name=Return_to_course
Ctxt=1
MnID=0x3F060004

[Cmd254]
Name=Search_pattern_1
Ctxt=1
MnID=0x3F240002

[Cmd255]
Name=Search_pattern_2
Ctxt=1
MnID=0x3F240003

[Cmd256]
Name=Search_pattern_3
Ctxt=1
MnID=0x3F240004

[Cmd257]
Name=Report_time_to_turn
Ctxt=1
MnID=0x3F250002

[Cmd258]
Name=Report_time_to_course_end
Ctxt=1
MnID=0x3F250003

[Cmd259]
Name=Report_range_to_course_end
Ctxt=1
MnID=0x3F250004

[Cmd260]
Name=Report_depth_under_keel
Ctxt=1

[Cmd261]
Name=Report_weather
Ctxt=1
MnID=0x3F250006
	
;______________________________________
;WEAPONS OFFICER

[Cmd300]
Name=Weapons_officer
Ctxt=1
GoBack=Weapons_officer_view

[Cmd301]
Name=Activate_deckgun
Ctxt=1
;Key0=0x47,s,""

[Cmd302]
Name=Activate_flakgun
Ctxt=1

[Cmd303]
Name=Activate_A01gun
Ctxt=1

[Cmd304]
Name=Activate_A02gun
Ctxt=1

[Cmd305]
Name=Deactivate_gun
Ctxt=1
;Key0=0x47,c,""

[Cmd306]
Name=Gun_manual_mode
Ctxt=1

[Cmd307]
Name=Fire_gun
Ctxt=1
Key0=0x20,R,"Space"

[Cmd308]
Name=Open_torpedo_tube
Ctxt=1

[Cmd309]
Name=Close_torpedo_tube
Ctxt=1

[Cmd310]
Name=Open_sel_torpedo_tube
Ctxt=1
Key0=0x51,,"Q"

[Cmd311]
Name=Close_sel_torpedo_tube
Key0=0x57,,"W"
Ctxt=1

[Cmd312]
Name=Toggle_open_close_torpedo_tube
Ctxt=1

[Cmd313]
Name=Fire_torpedo
Ctxt=1
Key0=0x0D,c,"Enter"

[Cmd314]
Name=Select_torpedo_tube
Ctxt=1

[Cmd315]
Name=Select_tube_1
Ctxt=1

[Cmd316]
Name=Select_tube_2
Ctxt=1

[Cmd317]
Name=Select_tube_3
Ctxt=1

[Cmd318]
Name=Select_tube_4
Ctxt=1

[Cmd319]
Name=Select_tube_5
Ctxt=1

[Cmd320]
Name=Select_tube_6
Ctxt=1

[Cmd321]
Name=Select_single_tube_index
Ctxt=1

[Cmd322]
Name=Select_salvo_tube_index
Ctxt=1

[Cmd323]
Name=Cycle_torp_tube
Ctxt=1
Key0=0x59,,"Y"

[Cmd324]
Name=Cycle_fore_torp_tube
Ctxt=1
Key0=0x59,s,""

[Cmd325]
Name=Cycle_aft_torp_tube
Ctxt=1
Key0=0x59,c,""

[Cmd326]
Name=Set_salvo_mode
Ctxt=1

[Cmd327]
Name=Set_torpedo_depth
Ctxt=1

[Cmd328]
Name=Set_torpedo_speed
Ctxt=1

[Cmd329]
Name=Set_torpedo_pistol
Ctxt=1

[Cmd330]
Name=Set_torpedo_straight_run
Ctxt=1

[Cmd331]
Name=Set_torpedo_2nd_gyroangle
Ctxt=1

[Cmd332]
Name=Set_torpedo_leg_length
Ctxt=1

[Cmd333]
Name=Set_torpedo_pattern_angle
Ctxt=1

[Cmd334]
Name=Set_TDC_bearing
Ctxt=1

[Cmd335]
Name=Set_TDC_target_range
Ctxt=1

[Cmd336]
Name=Set_TDC_angle_on_bow
Ctxt=1

[Cmd337]
Name=Set_TDC_target_speed
Ctxt=1

[Cmd338]
Name=Set_spread_angle
Ctxt=1

[Cmd339]
Name=WP_Target_nearest_merchant
Ctxt=1
MnID=0x3F140004
Str=1050

[Cmd340]
Name=WP_Target_nearest_warship
Ctxt=1
MnID=0x3F140003
Str=1051

[Cmd341]
Name=WP_Target_nearest_ship
Ctxt=1
MnID=0x3F140002
Str=1052

[Cmd342]
Name=WP_Target_recommended
Ctxt=1
MnID=0x3F140005

[Cmd343]
Name=WP_Identify_target
Ctxt=1
MnID=0x3F130002
Str=1073

[Cmd344]
Name=WP_Solution_to_target
Ctxt=1
MnID=0x3F130003
Str=1074

[Cmd345]
Name=WP_Fire_torpedo
Ctxt=1
MnID=0x3F130004

[Cmd346]
Name=WP_Compute_solution
Ctxt=1
Str=1076

[Cmd347]
Name=WP_Report_tubes_status
Ctxt=1
MnID=0x3F150002

[Cmd348]
Name=WP_Report_damage
Ctxt=1
MnID=0x3F150003

[Cmd349]
Name=WP_Solution_on_map
Ctxt=1
MnID=0x3F070003

;______________________________________
;WATCH OFFICER

[Cmd400]
Name=Watch_officer
Ctxt=1
GoBack=Watch_view

[Cmd401]
Name=WA_Target_nearest_merchant
Ctxt=1
MnID=0x3F170004
Str=1050

[Cmd402]
Name=WA_Target_nearest_warship
Ctxt=1
MnID=0x3F170003
Str=1051

[Cmd403]
Name=WA_Target_nearest_ship
Ctxt=1
MnID=0x3F170002
Str=1052

[Cmd404]
Name=WA_Target_recommended
Ctxt=1
MnID=0x3F170005

[Cmd409]
Name=DGuns_Fire_at_will
Ctxt=1
MnID=0x3F190005
Str=1054

[Cmd410]
Name=DGuns_Hold_fire
Ctxt=1
MnID=0x3F190006
Str=1055

[Cmd411]
Name=DGuns_Short_range
Ctxt=1
MnID=0x3F190007
Str=1056

[Cmd412]
Name=DGuns_Medium_range
Ctxt=1
MnID=0x3F190008
Str=1057

[Cmd413]
Name=DGuns_Long_range
Ctxt=1
MnID=0x3F190009
Str=1058

[Cmd414]
Name=DGuns_Aim_hull
Ctxt=1
MnID=0x3F19000D
Str=1059

[Cmd415]
Name=DGuns_Aim_cmd_deck
Ctxt=1
MnID=0x3F19000A
Str=1060

[Cmd416]
Name=DGuns_Aim_weapons
Ctxt=1
MnID=0x3F19000B
Str=1061

[Cmd417]
Name=DGuns_Aim_waterline
Ctxt=1
MnID=0x3F19000C
Str=1062

[Cmd418]
Name=DGuns_Update_target
Ctxt=1

[Cmd419]
Name=AAGuns_Fire_at_will
Ctxt=1
MnID=0x3F180006
Str=1063

[Cmd420]
Name=AAGuns_Hold_fire
Ctxt=1
MnID=0x3F180007
Str=1064

[Cmd421]
Name=AAGuns_Short_range
Ctxt=1
MnID=0x3F180008
Str=1065

[Cmd422]
Name=AAGuns_Medium_range
Ctxt=1
MnID=0x3F180009
Str=1066

[Cmd423]
Name=AAGuns_Long_range
Ctxt=1
MnID=0x3F18000A
Str=1067

[Cmd424]
Name=AAGuns_Aim_fighters
Ctxt=1
MnID=0x3F18000B
Str=1068

[Cmd425]
Name=AAGuns_Aim_bombers
Ctxt=1
MnID=0x3F18000C
Str=1069

[Cmd426]
Name=AAGuns_Aim_any
Ctxt=1
MnID=0x3F18000D
Str=1070

[Cmd427]
Name=AAGuns_Closing_targets
Ctxt=1
MnID=0x3F18000E
Str=1071

[Cmd428]
Name=AAGuns_Any_targets
Ctxt=1
MnID=0x3F18000F
Str=1072

[Cmd429]
Name=AAGuns_Update_target
Ctxt=1

[Cmd430]
Name=Man_the_deck_gun
Ctxt=1
MnID=0x3F2D0002
Str=2944

[Cmd431]
Name=Man_the_flak_gun
Ctxt=1
MnID=0x3F2D0003
Str=2945

[Cmd432]
Name=Man_the_deck_and_flak_guns
Ctxt=1
MnID=0x3F2D0004
Str=2946

[Cmd433]
Name=Watch_crew
Ctxt=1
MnID=0x3F2D0005
Str=2947

[Cmd434]
Name=Report_nearest_visual_contact
Ctxt=1
MnID=0x3F0A0008

[Cmd435]
Name=WA_Report_damage
Ctxt=1
MnID=0x3F2E0003

;______________________________________
;RADIO OPERATOR

[Cmd450]
Name=Radio_operator
Ctxt=1
GoBack=Radar_view

[Cmd451]
Name=Report_nearest_radio_contact
Ctxt=1
MnID=0x3F290002

[Cmd452]
Name=Send_contact_report
Ctxt=1
MnID=0x3F290003

;[Cmd453]
;Name=Send_weather_report
;Ctxt=1
;MnID=0x3F290004

[Cmd454]
Name=Send_patrol_report
Ctxt=1
MnID=0x3F290005

[Cmd460]
Name=Radar_one_sweep
Ctxt=1
MnID=0x3F2B0002

[Cmd461]
Name=Radar_continuous_sweep
Ctxt=1
MnID=0x3F2B0003

[Cmd462]
Name=Radar_turn_off
Ctxt=1
MnID=0x3F2B0004




[Cmd465]
Name=Gramophone_toggle
Ctxt=1

[Cmd466]
Name=Gramophone_play
Ctxt=1
MnID=0x3F210002

[Cmd467]
Name=Gramophone_stop
Ctxt=1
MnID=0x3F210004

[Cmd468]
Name=Gramophone_prev
Ctxt=1
MnID=0x3F210003

[Cmd469]
Name=Gramophone_next
Ctxt=1
MnID=0x3F210005

;______________________________________
;SONAR OPERATOR

[Cmd480]
Name=Sonar_operator
Ctxt=1
GoBack=Hydrophone_view

[Cmd481]
Name=Repeat_last_report
Ctxt=1
MnID=0x3F260002

[Cmd482]
Name=Report_nearest_sound_contact
Ctxt=1
MnID=0x3F260003

[Cmd483]
Name=Report_nearest_warship_sound_contact
Ctxt=1
MnID=0x3F260004

[Cmd484]
Name=Hydrophone_normal_sweep
Ctxt=1
MnID=0x3F270002
Str=2885

[Cmd485]
Name=Follow_nearest_sound_contact
Ctxt=1
MnID=0x3F270003

[Cmd486]
Name=Follow_nearest_warship_sound_contact
Ctxt=1
MnID=0x3F270004

[Cmd487]
Name=Estimate_range_to_contact
Ctxt=1
MnID=0x3F280002

[Cmd488]
Name=Precise_range_to_contact
Ctxt=1
MnID=0x3F280003

;______________________________________

;don't forget to increase <CommandsNb> from [Commands] section when add new commands at the end
